Building AR Apps with ARCore and ARKit

Overview

Released
January 10, 2026
ISBN
9789348107633
Format
ePub

Book Details

Build Immersive AR Apps with ARCore and ARKit

Key Features
● Detailed step-by-step instructions on ARCore and ARKit environments, tools, and workflows.
● Hands-on projects like an AR furniture app and an AR game to apply your knowledge.
● Learn key AR features such as spatial tracking, environment understanding, and user interaction.

Book Description
Augmented Reality (AR) is revolutionizing how we interact with digital content, and mastering ARCore and ARKit can give you a competitive edge in this rapidly growing field. Building AR Apps with ARCore and ARKit takes you on a structured journey, starting with the fundamentals of AR technology and progressing to building real-world applications.

You'll begin by understanding the core principles of AR and setting up your development environment. From there, you'll dive into ARCore and ARKit, learning how to harness their capabilities to create interactive and immersive experiences. Step by step, you'll build your first AR applications, implementing crucial features such as spatial tracking, surface detection, and real-world interaction. As you advance, you'll work on practical projects like an AR furniture app and an AR game, reinforcing your knowledge with hands-on experience.

By the end of this book, you won't just understand AR—you'll be equipped to build and deploy powerful AR applications with confidence. Whether you're a developer looking to expand your skill set or an innovator eager to push the boundaries of digital experiences, this book provides the expertise you need. Don't get left behind—start building the future of AR today!

What you will learn
● Develop AR apps with ARCore and ARKit from scratch.
● Implement spatial tracking, occlusion, and real-world object interaction.
● Create interactive AR experiences with face tracking and gestures.
● Optimize AR app performance for Android and iOS devices.
● Leverage Generative AI to automate and enhance AR development.

Table of Contents
1. Understanding Augmented Reality
2. Setting Up Your Development Environment
3. Getting Started with ARCore
4. Building Your First ARCore App
5. Advanced ARCore Features
6. Getting Started with ARKit
7. Building Your First ARKit App
8. Advanced ARKit Features
9. Building an AR Furniture App
10. Developing an AR Game
Index

About the Authors
Vedala Venkata Satyadev is a distinguished AR and VR specialist with over 15 years of professional experience. Currently an Assistant Manager at a leading multinational corporation, he holds a Bachelor of Technology in Computer Science and Engineering and is Unity Certified. His expertise spans Augmented Reality (AR), Virtual Reality (VR), Mixed Reality (MR), and cloud technologies.

Satya actively explores emerging technologies such as the metaverse, blockchain, NFTs, and gaming, which he leverages to develop scalable and immersive tech products. His work focuses on solving complex industry problems through innovative AR/VR solutions. For instance, in healthcare, he has developed AR- based training simulations that improve medical professionals' understanding of surgical procedures. In manufacturing, his solutions include digital twins that help streamline equipment maintenance and operational monitoring. In education, he has created interactive learning environments that engage students through immersive experiences, improving retention and understanding of complex Subjects.

Author Description

Vedala Venkata Satyadev is a distinguished AR and VR specialist with over 15 years of professional experience. Currently an Assistant Manager at a leading multinational corporation, he holds a Bachelor of Technology in Computer Science and Engineering and is Unity Certified. His expertise spans Augmented Reality (AR), Virtual Reality (VR), Mixed Reality (MR), and cloud technologies.

Satya actively explores emerging technologies such as the metaverse, blockchain, NFTs, and gaming, which he leverages to develop scalable and immersive tech products. His work focuses on solving complex industry problems through innovative AR/VR solutions. For instance, in healthcare, he has developed AR- based training simulations that improve medical professionals' understanding of surgical procedures. In manufacturing, his solutions include digital twins that help streamline equipment maintenance and operational monitoring. In education, he has created interactive learning environments that engage students through immersive experiences, improving retention and understanding of complex Subjects.

Satya's comprehensive skill set, spanning technology development, project management, and enterprise coordination, has enabled him to deliver impactful, large-scale AR systems. Collaborating with cross-functional teams, he has
created simulations of real-world operations for industries including logistics and architecture, significantly improving planning and decision-making. His commitment to building engaging, industry-specific applications using agile
methodologies, ensures timely delivery of functional and aesthetically pleasing digital products. Proficient in spatial tracking, object occlusion, user interaction, and collaborative AR sessions, he consistently enhances user experiences across major platforms such as Oculus Rift, Meta Quest, and HoloLens.

Beyond his professional achievements, Satya actively contributes to the tech community by sharing insights on Antaeus AR via Medium and collaborating on open-source projects on GitHub, aiming to empower others through
knowledge sharing and innovation. Personally, he stays updated with the latest tech trends and explores creative AR/VR applications, striving to be a part of the next digital revolution. His extensive expertise in AR/VR development tools, multiplayer frameworks, face recognition, audio tools, and hybrid app/game development underscores his dedication to transforming human interaction through immersive experiences.

Read this book in our EasyReadz App for Mobile or Tablet devices

To read this book on Windows or Mac based desktops or laptops:

Recently viewed Books

Help make us better

We’re always looking for ways to improve. If you’ve got feedback or suggestions about how we can do better, we’d love to hear from you.

Note: If you’re looking to solve a problem with your URMS eReader, app, or purchase, visit our Help page, or submit a help request.

What is the purpose of your visit?
Did you accomplish your goal?
Yes No
Where can we improve?
Your comments*